The instrument was equalized to sound slightly more aggressive than a typical Hammond organ and therefore has the potential to stand out more in a mix. This can be adjusted with the "smoothing" knob, which will attenuate some of the harsher frequencies, and (in version 2.0) the smooth/bright switch and angle knob.
Inside the VST the amp and speaker signals go through preamp/gain staging whether or not the Leslie bypass is engaged. The plugin requires a decent CPU - at least an Intel Core I3. This is because internally each harmonic is being summed for each note - which can include things like percussion and key click - meaning that each note requires upwards of 22 voices. Internally the VST is capped at
330 voices, which is equivalent to 15 notes of polyphony. The voicelist also requires extra processing power, as unlike a piano or other percussive instrument, each note can be sustained indefinitely, and thus newer notes must work around this limitation.
The plugin also does a fair amount of internal eq and sonic shaping depending on the preset. A great deal of time was spent experimenting and finding useful drawbar settings and eq combinations, and vacuum tube sims. There are 95 built-in presets modeled after classic Hammond Organ drawbar settings and famous songs.
The memory footprint of the plugin is around 400 MB. All of the plugin's samples are loaded into memory upon loading as the plugin is primarily comprised up of looped samples, padded out with short attack and release samples. This means that this particular plugin is not dependent on a fast hard drive as it does not need to buffer samples during execution.
The plugin is designed to work with VST AU and AAX native versions and a Kontakt version was not created. This is because the plugin relies heavily on internal programming - for everything from the Leslie simulation, to sample fold-back, to vacuum tube sims - that would be impossible to replicate with the Kontakt player's simple scripting language.
This VST is, essentially, a hybrid between a Hammond M3 and B3 with a more aggressive sound. It is meant to sound a bit unique to already existing plugins and simulations, but with the wide range of parameter combinations, many sounds are possible.